Atlantis: The Lost Tales

“Hail Doofania!” is on the TV right now, that’s kind of incredible. I used to look like crazy for this episode and now I’ve seen it air twice today. Amazing. Vanessa for the win.


I originally made this one for a Hunchback entry I never finished, but I think you get my point, spoilers from the GAME will appear below.

But, due to lack of more interesting things to write about, I’ll talk about Atlantis.

Haha, no not that, but that will sure brighten you up a bit! About the game I told you about yesterday, Atlantis: The Lost Tales.

Before continuing the reading, you should put on the video below. It’s the entire soundtrack from the game, and actually, this is one of the most memorable things about the game.
http://www.youtube.com/watch?v=UGv684as3zo
This was one of my first favorite games when I were younger, before The Sims corrupted me when I was 10. Yes, I played this horrific game when I was 9 already. Either way. First of all, I proved to have gotten too much of these peroxide shots. For the last day I spent a lot of time on a certain website that hosted a bunch of screenshots from the game, and when I did quietly sighing to myself that I’ll never, or at least anytime soon, see this game “in real life” again, I figured I’d just check out what the page was all about anyway.

Turns out this page, explained detailed HOW to get this game to work with Windows 7. So after following instructions, I, with much fear, tried to play it again.

AND IT WORKED. IT FUCKING WORKED!

You guys have NO idea how soothing it was to see this screen again. After all this time. My fingers itched and I was eager to start it again. And the first thing that striked me, again, was the environment. The beautiful environment in the game. You have to remember, this was released in 1997. And still this… beautiful. Back in the days I occasionally started this game only to stand on the balconies and look and suck in the beauty. This together with the soundtrack you know… It’s just… pure beauty. And it’s calming. When you’re not chased by Meljanz, Lascoyt, polarbears or guards, that is. Sadly, this game doesn’t work like The Sims, so once I “put it down” I have to actually quit it to be able to “get it up” again, so I lack a bit of print screens, but maybe this one will give you the idea.

This is snapped before I actually entered Queen Rheas palace, and I’ll try to capture the island for you some day, but not today. Either way, the first thing I actually did, after what you HAVE to do in the game, like talk to the pilot of the flyer, I just walked around. I know I’m supposed to look for the companions accommodation  but I had to stop for a while only to admire the view. I do that occasionally in The Sims too, but you know, it doesn’t beat the view in this game.

Another thing about this game is that this is one of the few games that terrifys me into my very core. While the music is one of the most beautiful pieces I’ve ever heard, it’s still, in the context of the game, kind of… creepy. Or creepy is not the right word, but I can’t find the right one. And also, what is more scary than that, is the people. At this point, you know, 10 years of not playing, I was even scared of my own character Seth. Only because I wasn’t sure what it’d be like. I eventually conquered my fear and talked to guards who told me just to go to the next guards. But instead of doing that, I of course went for another walk.

There is a certain spot, right next to the house next to tavern Red / Mad Rooster (I can’t remember if it was Red or Mad), on a first floor balcony, you get a wonderful view right over to the hangar(?) where they got the flyers. And by looking at it, you also get these perfect views over the ocean and the island. I swear, I could place Seth there for hours just to stare and inhale the beauty. I ran into a guy who scared the hell out of me, but he was harmless. He just told me the Queen’s out of the palace. Which I actually knew, that much I do remember.


Sorry ’bout the yellow arrow. Apparently Seth can become suicidal and get to the other side of the fence.

After a while I figured I was actually to go find Agatha, even though I knew I’d have to come across Meljanz, which is the one character I fear the most. I remember that when you talk to Agatha,  Lascoyt and Meljanz (corrupted pieces of garbage!!) bursts into the door yelling about Rhea, and I remember that it’s quite a surprise moment. I took the courage, went inside, talked to Agatha and would you know, the corrupted ones burst in. As usual, Meljanz asked me to give him whine, and stupid as I am, I gave him wine. Which made me lose the game immediately  And now you lost it too. Sorry, couldn’t resist.

I haven’t started over for today though, I’m starting to get tired and I really wanna be at my best when I finally plays this diamond again. And I need to gather courage to face Meljanz again. He’s actually the one character that creeps me out like I don’t know. The fact that he actually tries to kill me (Seth) like, several times throughout the game doesn’t quite make it better, does it?

However, I decided to look up the dubbings. And you know, it’s peculiar. I’ll make a list:

First of all, the mother of the girl who dubs Candace in Swedish Phineas & Ferb, is dubbing miscellaneous voices in Atlantis. What are the odds? She also dubbed Sailor Moon.

Second of all, when I heard Meljanz talk, I swore to God I knew I had heard his voice somewhere before. So I decided to look up who was his actor. Turns out that particular guy also make s the voice of Nessus from Hercules, you know, the centaur who got Meg? He does Django, Remy’s father in Ratatouille. He also does the penguin Rico from Madagascar, Dr Drakken in Kim Possible, Lord Voldemort in Harry Potter and the Sorcerers Stone, and most importantly: he makes the voice to Throttle from Biker Mice from Mars. And you know what? Throttle, happens to be my favorite character from Biker Mice. Once again, WHAT ARE THE ODDS? He also do the voice of Creon in this game, by the way.

This is just too much for me to handle at the moment, and this has become a very long entry. But you know what, it was so worth it. I’ll probably write more about the game as it progresses, but right now I’m just happy it actually works.

Now I shall sit down and listen to “Sunriders” one more time as it has grown to be my favorite of the tracks.
// Sara

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